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Old Aug 09, 2006, 04:51 AM // 04:51   #1
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Default Nightfall Better than Factions?

I am not sure about the community in general, but Factions was kind of disappointing to me. The story wasn't that good, and Shiro was a moron compared to The Lich Lord. The quests aren't as interesting. No skill quests. Most mission reward is based on a Timer. The game play was just about mass killings. So everyone is just running through the mission instead of enjoying themselves. Is this a concern for anyone else?
I hope
A: They don't use timer on 95% of mission.
B: More the story better.
C: Smarter design mission and mobs instead of overwhelming number.
D: Quests that make sense and relate to story.

Prophecy was not perfect but really better game than Factions. I hope Nightfall is at least not as bad as Factions.
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Old Aug 09, 2006, 05:06 AM // 05:06   #2
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Until the game is out, than we decide.
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Old Aug 09, 2006, 05:12 AM // 05:12   #3
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It probably will be, considering that it will be the same crew that made Prophecies, which was a much better game in most people's opinions.

But then again, who knows if it will be a flop.
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Old Aug 09, 2006, 05:23 AM // 05:23   #4
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Quote:
Originally Posted by Opeth11
It probably will be, considering that it will be the same crew that made Prophecies, which was a much better game in most people's opinions.

But then again, who knows if it will be a flop.
Please note that in this case, Most = Vocal Minority. Afterall, the only threads people see are the complaint threads, those of us who like Factions see no need to run to the hills screaming "Factions rules!!!", we already know it does and we see no point to make meaningless threads stating our belief.
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Old Aug 09, 2006, 05:32 AM // 05:32   #5
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Wait till after the beta PVE event then ask questions like this!!!
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Old Aug 09, 2006, 05:45 AM // 05:45   #6
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Quote:
Originally Posted by Opeth11
It probably will be, considering that it will be the same crew that made Prophecies, which was a much better game in most people's opinions.

But then again, who knows if it will be a flop.

the teams split, after prophecies.
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Old Aug 09, 2006, 06:04 AM // 06:04   #7
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Quote:
Originally Posted by dargon
Please note that in this case, Most = Vocal Minority. Afterall, the only threads people see are the complaint threads, those of us who like Factions see no need to run to the hills screaming "Factions rules!!!", we already know it does and we see no point to make meaningless threads stating our belief.
Vocal Minority = Myth. A load of phooey made up by people who can't possibly defend their positions.

No one noticed the people who were shouting they loved it because most were busy saying we didn't liking it.

But moving on to the topic.


Yeah If the the Dervish and Paragon classes are any indication we'll be getting a better quality game this time around.
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Old Aug 09, 2006, 08:13 AM // 08:13   #8
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Quote:
Originally Posted by [email protected]
C: Smarter design mission and mobs instead of overwhelming number.
Well if you look at the Dervish, who, even without using a skill, can strike multiple adjacent targets with a swipe of it's scythe, and then look at all it's point blank AoE skills, I'm pretty sure it'll be just as you're fearing and be just an overwhelming number of critters.
Even though this probably signals no significant improvement in mob AI, as long as it's more difficult than Prophecies and Factions, hopefully a lot harder, I'd call it a step in the right direction.

Now for some reason with all this talk of mass critters, Ima thinkin that using EoE in PvE might be a good tactic to invest in. Imagine a place like right outside Port Sledge. Instead of a million grawl, you've got a million creepy crawly scarabs. EoE ftw!
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Old Aug 09, 2006, 10:47 AM // 10:47   #9
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One thing i hope changes is the pve missions being time trials. I much prefered the prophecies approach to bonus missions in missions rather than quickest time gets the most reward. Especially when in missions like Vizunah Square it's very difficult to get a masters reward because you never know who you'l be linked with.
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Old Aug 09, 2006, 11:16 AM // 11:16   #10
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I'm thinking they're using the "Star Trek" principle, where every other movie was less than...stellar. So I'm counting on Nightfall to be as good as Prophecies.
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Old Aug 09, 2006, 12:50 PM // 12:50   #11
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Quote:
Originally Posted by Ken Dei
Vocal Minority = Myth. A load of phooey made up by people who can't possibly defend their positions.
You're the one saying it sucks, defend your position. I bet I can counter every arguement you have or the arguement is pointless as it's all opinion based. That said, I also bet that if you went through every thread on here since april 28th and made a note of every person that has made a negative comment about factions that you would not find more than 300 unique accounts out of the 90k+ that exist here on guru. THAT is your vocal minority, it's not a myth.
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Old Aug 09, 2006, 12:54 PM // 12:54   #12
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Okay then, I'm the vocal minority. I think Factions was a better game than Prophecies both on design principles and on gameplay experience... And I don't have any problems with accepting that I'm in a minority, but I'd be disappointed if the developers threw away the gameplay advances that were made in Factions.

Main case in point:
Quote:
C: Smarter design mission and mobs instead of overwhelming number.
One of the most annoying things about Prophecies were all the large blocks of same-class mobs. Minotaurs, (most) devourers, all seven hundred million variants of that floating eye mesmer thingy. In Factions, they planned the groups carefully with a convincing mix of classes that made combat more interesting. And what happened? People complained that ANet did it to nerf farming!

Also, monster groups were designed with some genuinely subtle synergies and clever gameplans. Have you noticed the way Warden ranger-class mobs use Brambles and Lacerate to synergise with the KD hammer warriors? Or that Afflicted Monks' use of Retribution is there to add to the pressure-based combat style that the Afflicted Soul Explosions then drive home?
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Old Aug 09, 2006, 02:06 PM // 14:06   #13
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What I like about Factions vs Prophecy

Faster path to level 20
Easy access to good armor and collector weapons
Nice elite skills earlier in the game

In short, I like the fact that the game really "begins" when you've already maxed out your character, and from then on it's all about tactics and skill sets.

What I dislike about Factions

Forced missions, no exploration past certain points.

The worst was having to to unlock the Skyway before I could get Flesh Golem. Made even more annoying by having to wait for a decent Tyrian team in the first mission.

I, too, also hate timer missions. Also, there seemed to be more running back and forth to talk to people in Factions, and most of the time, the people were not in towns, so no mapping quickly to complete quests. What's the point of having a neat feature like that, and then designing quests that circumvent it?

All in in all, I hope Nightfall has the same "fast track" to level 20 as Factions does, but with more freedom to go where I want when I want.

I would actually love it if I could skip the missions all together (especially useful on 2nd or 3rd characters), and just have fun.
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Old Aug 09, 2006, 03:31 PM // 15:31   #14
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I thought Factions was better in almost every way, except for amount of content. (Alliance battles, early access to skills, endgame rewards, armor flexibility, more challenging, the list goes on...)

Anyways, I would prefer that they move away from the system of rewards for fast play. For variety's sake a couple of gimmick missions could be like this, where the party must move quick to win. But generally the game shouldn't punish slower but equally effective strategies such as trapping.
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Old Aug 09, 2006, 03:49 PM // 15:49   #15
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You guys kidding, lol? Factions is cool! And why? lol dont even ask. Facctions is just... haaawwtt =)
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Old Aug 09, 2006, 03:51 PM // 15:51   #16
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I liked the story! story isnt bad, i like how togo died in the end LOL. like u get to kill afflicitd its all about this disease or soemthing in da beggining, then later in da game the real big time story is up! i dont get why you white ppl dont get it lol, faction is just beaaaittful.
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Old Aug 09, 2006, 03:54 PM // 15:54   #17
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i actually thought factions was better than propfhieceis, profphies is LOOONG and has good farming spots so thats a PLUS xD. and factions is like beauty, the enviroment/backround is like you see two hot girls in hooters xD. besides, anet is from blizzard, and blizzard never EVER made a single game that is a failure. xD
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Old Aug 09, 2006, 05:17 PM // 17:17   #18
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Quote:
Originally Posted by Jackson
i actually thought factions was better than propfhieceis, profphies is LOOONG and has good farming spots so thats a PLUS xD. and factions is like beauty, the enviroment/backround is like you see two hot girls in hooters xD. besides, anet is from blizzard, and blizzard never EVER made a single game that is a failure. xD
Slight correction, the founders of Anet left Blizzard.

Your post makes it sound like Anet is a part of Blizzard, although I know that's not what you meant.

(The only reason I correct this is although I am quite fond of Blizzard's WarCraft and StarCraft series, I personally find WoW just a legal way to steal money. Why anyone would play WoW when they can play Guild Wars for FREE* is beyond me).

*No monthly fees

Last edited by Mordakai; Aug 09, 2006 at 05:20 PM // 17:20..
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Old Aug 09, 2006, 05:31 PM // 17:31   #19
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I talked with my friends about Nightfall and the futur chapters . We thought, doesnt know if Anet do this, each chapters will be 1 with more PvP content, the other will have more PvE content and so on. So if Faction is PvP content. PvPers will blame less than PvEers. In Nightfall, it will be the PvEers who will blame less than PvPer.

In chapter 4, if what we thought was right, it will have more content in PvP than PvE.

My 2 cents
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Old Aug 09, 2006, 07:13 PM // 19:13   #20
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I'd say that Factions is a great game but it didnt hook me like Prophecies did. The storyline in Factions didnt really do it for me and although Factions had very fast lvling part of the fun for me was the leveling up and going through the missions in Prophecies. I actually liked going through the Prophecies missions with later characters. In Factions i went through the missions with my warrior and then i pretty much stopped altogether with Factions PvE and went back to Prophecies. Im hoping that Nightfall will turn out more like Prophecies.
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